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  • Getting started with Keylabs
  • Application overview
    • Application navigation
    • Application toolbar
      • Informative panel
      • Panel
      • View
      • Edit
      • File
      • Tools
      • Frame location buttons
      • 🔧Tool buttons in the Merge Editor
    • Model Assisted Labeling
      • Segment Anything 2 model
    • Setting up your custom workflow
  • Release Notes
    • Release notes 2.0 - 2.3-1
      • Release notes 2.0
      • Release notes 2.1
      • Release notes 2.2
      • Release notes 2.3
      • Release notes 2.3-1
    • Release notes 1.90 - 1.92
      • Release notes 1.90
      • Release notes 1.91
      • Release notes 1.92
    • Release notes 1.80-1.89
      • Release notes 1.89
        • Release notes 1.89-2
      • Release notes 1.88
        • Release notes 1.88-1
      • Release notes 1.87
      • Release notes 1.86
      • Release notes 1.85
      • Release notes 1.84
      • Кelease notes 1.83
      • Release notes 1.82
      • Release notes 1.81
      • Release notes 1.80
  • HOW TO START
    • Project creation
    • Files uploading
    • Classes
      • Setting up classes
        • Bounding box
        • Oriented Bounding Box
        • Cuboid
        • Polygon
        • Multiline
        • Skeleton
        • Mesh
        • Bitmap
      • Setting up attributes
        • Select
        • Mugshot
        • String
        • Boolean
        • Separator
  • HOW TO ANNOTATE
    • ⚙️Annotation shapes
      • 🦲Bounding Box object annotation
      • 〰️Multiline and Polygon objects annotation
      • 💀Annotation of Skeleton object
      • 👾Annotation of Bitmap object
      • 🔘Mesh object annotation
    • Stacking order
    • Video annotation
      • Interpolation function
        • Attribute interpolation
  • HOW TO MANAGE
    • 🛠️Setting up a Project
      • Project types
      • Stages
      • Merge project creation
      • Configuration
    • ⚡Project Management
      • Project Status
      • Clone project creation
      • Files filtering
    • 👷User Management
      • User roles
        • Worker
        • Project Manager
        • Super User
        • Admin
        • Customer
      • Locations
    • 👨‍💻Arranging the workflow
      • Adding a user
      • Files management
    • 📣Audit
      • Changelog
      • Reports usage for audit
    • 📊Reports
      • Whole platform reports
        • Velocity reports
        • Timetable reports
          • TimeTable Aggregated
          • TimeTable raw data
          • Timetable current state
      • Per project reports
        • Velocity reports - by date
        • Velocity reports - by user
        • Worklog Aggregated
        • Worklog - Raw data
        • Worklog Time by File
  • TIPS AND TRICKS
    • ▶️Shortcuts
  • HOW TO INTEGRATE
    • Export
    • Files Storage
      • Platform storage
      • External storage
    • 🗒️Keylabs Export Format
      • ZIP archive structure
      • JSON File Structure
    • CLI/SDK
      • CLI
      • SDK
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On this page
  • Add new object
  • Select an object
  • Delete an object
  • Bind objects
  • Redraw
  • Change the Stacking order
  • Move the object
  • Edit the object

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  1. HOW TO ANNOTATE
  2. Annotation shapes

Mesh object annotation

PreviousAnnotation of Bitmap objectNextStacking order

Last updated 7 months ago

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Add new object

  1. Click "Add object" button or you can use one of the suggested shortcuts

  2. Click at the necessary point to start annotation.

  3. Keep clicking to add new vertexes in a row or choose vertex from the drop down menu.

  4. Ctrl+Click a vertex to remove it.

  5. Drag and drop a vertex to move it.

Select an object

Delete an object

To delete object completely:

  1. Select an object.

Bind objects

  1. Select a Child object.

Redraw

  1. Select the object.

  2. Draw a new mask.

Change the Stacking order

  1. Select the object.

Move the object

  1. Select the object.

Edit the object

  1. Select the object.

  2. Ctrl+Click a vertex to remove it.

  3. Drag and drop a vertex to move it.

Click (E) to finish object creation.

Right-click on the object or choose it from the list of objects ( i).

Click or Backspace.

To bind objects in a pattern Parent>Child do the following:

Open the list of objectsor i.

Click or . and then click the Parent object.

To unbind objects select the pair and click or . .

Click or R .

Click (E) to finish object creation.

Click and choose one of the from the drop-down menu.

Click (]) and drag the object.

Click (E) .

Click([).

Click (E) .

⚙️
🔘
options
Attribute windows of Mesh object class creation
Attribute windows of Mesh object class