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  • Getting started with Keylabs
  • Application overview
    • Application navigation
    • Application toolbar
      • Informative panel
      • Panel
      • View
      • Edit
      • File
      • Tools
      • Frame location buttons
      • 🔧Tool buttons in the Merge Editor
    • Model Assisted Labeling
      • Segment Anything 2 model
    • Setting up your custom workflow
  • Release Notes
    • Release notes 2.0 - 2.3-1
      • Release notes 2.0
      • Release notes 2.1
      • Release notes 2.2
      • Release notes 2.3
      • Release notes 2.3-1
    • Release notes 1.90 - 1.92
      • Release notes 1.90
      • Release notes 1.91
      • Release notes 1.92
    • Release notes 1.80-1.89
      • Release notes 1.89
        • Release notes 1.89-2
      • Release notes 1.88
        • Release notes 1.88-1
      • Release notes 1.87
      • Release notes 1.86
      • Release notes 1.85
      • Release notes 1.84
      • Кelease notes 1.83
      • Release notes 1.82
      • Release notes 1.81
      • Release notes 1.80
  • HOW TO START
    • Project creation
    • Files uploading
    • Classes
      • Setting up classes
        • Bounding box
        • Oriented Bounding Box
        • Cuboid
        • Polygon
        • Multiline
        • Skeleton
        • Mesh
        • Bitmap
      • Setting up attributes
        • Select
        • Mugshot
        • String
        • Boolean
        • Separator
  • HOW TO ANNOTATE
    • ⚙️Annotation shapes
      • 🦲Bounding Box object annotation
      • 〰️Multiline and Polygon objects annotation
      • 💀Annotation of Skeleton object
      • 👾Annotation of Bitmap object
      • 🔘Mesh object annotation
    • Stacking order
    • Video annotation
      • Interpolation function
        • Attribute interpolation
  • HOW TO MANAGE
    • 🛠️Setting up a Project
      • Project types
      • Stages
      • Merge project creation
      • Configuration
    • ⚡Project Management
      • Project Status
      • Clone project creation
      • Files filtering
    • 👷User Management
      • User roles
        • Worker
        • Project Manager
        • Super User
        • Admin
        • Customer
      • Locations
    • 👨‍💻Arranging the workflow
      • Adding a user
      • Files management
    • 📣Audit
      • Changelog
      • Reports usage for audit
    • 📊Reports
      • Whole platform reports
        • Velocity reports
        • Timetable reports
          • TimeTable Aggregated
          • TimeTable raw data
          • Timetable current state
      • Per project reports
        • Velocity reports - by date
        • Velocity reports - by user
        • Worklog Aggregated
        • Worklog - Raw data
        • Worklog Time by File
  • TIPS AND TRICKS
    • ▶️Shortcuts
  • HOW TO INTEGRATE
    • Export
    • Files Storage
      • Platform storage
      • External storage
    • 🗒️Keylabs Export Format
      • ZIP archive structure
      • JSON File Structure
    • CLI/SDK
      • CLI
      • SDK
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On this page
  • Class attribute
  • File attributes
  • Common class attributes

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  1. HOW TO START
  2. Classes

Setting up attributes

PreviousBitmapNextSelect

Last updated 4 months ago

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There are 3 types of attributes: class, file, and common class attributes.

Class attribute

Class attribute is unique to a specific class and applies only to a particular shape. You can create it by clicking the plus button in front of the already-created class shape.

You can add as many attributes to each shape as you need.

For attribute values, if all selected objects share the same value, that value is displayed; otherwise, “[multiple values]” is shown. Any change you make to an attribute applies that new value to all of the selected objects.

File attributes

This type of attribute applies to the entire file, whether it's an image or a video.

Common class attributes

These attributes apply to each created shape.

The above image displays the attributes available on the platform.

When the Attributes panel now only displays the attributes that are common to all selected objects.

Keyframe navigation and editing work just like they do for object shapes: using Next/Previous jumps to the nearest frame where any of the selected objects has a keyframe, and the keyframe indicator icon shows a half-filled (indeterminate) state if some—but not all—of the selected objects have a keyframe at the current frame.

multiple objects are selected,
Object [0.1] and Object [0.9] share only 1 attribute
Only common attribute is displayed when multiple objects are selected
Attributes